This video was helpful, I learned some of the basics in Unity, a little slow because it was made like a classroom, but good. Here are somethings I want to remember from this video/list to review if I forget.
- To navigate around the screen, left click and drag to look while using AWSD like a first person shooter to move.
- The hierarchy gives you a list of assets and components that are in your scene. You can add/remove or edit them using the inspector panel.
- The inspector panel allows you to edit, remove, or add components to an asset.
- The asset panel lets you add assets to you hierarchy to add them to your scene/game, or modify them through the inspector panel.
- The difference between scene and game is, in a scene you can edit or view your game, in game mode, you can play the game as if you just released it to allow you to test it. Though all edits done in game mode are removed once set back to scene mode. A tip is, make a list of everything you would like to edit before going back to scene mode. So when you go back to scene mode you can edit without it getting reversed like in game mode.
- If you want to delete an asset, delete it from the file manager in Unity instead of in your files. Just encase, so Unity doesn’t try to find it and can’t because you deleted it and it gets an error.