Spinning Cube and Simple Clock
Scripting Resources
https://docs.unity3d.com/Manual/GameObjects.html
- Everything in games are game objects, you add things to them to make them characters, effects, and an environment.
https://docs.unity3d.com/ScriptReference/GameObject.html
- A list of functions, variables, constructors, etc that you can use for scripting.
What I learned
I learned how to use the public float to change the speed at which the object spins. And how by using Time.deltaTime you are basically telling it, instead of spinning ten times every frame, spin ten times every second. To be honest the clock one was quite complicated and I don’t think I could create it myself, but I think I could figure out the spinning cube by myself now. Also during the creation of the clock cubes placed as child objects would not appear, we never figured out why but instead created a new scene and the problem didn’t come up again.